AoeStats
← 从不压堡之人

MegaRandom

509871856Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 48m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1167
+15
🇹🇼 Magyars · Taiwan
1162
+15
🇹🇼 Muisca · Taiwan
1131
+16
🇹🇼 Persians · Taiwan
1091
+27
🇨🇳 Teutons · China
1267
-21
1162
-17
🇨🇳 Goths · China
1077
-14
🇨🇳 Spanish · China
1035
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,766 10:51 14:42 38:30 ⛏ Fast Castle
51 2,452 9:21 12:54 29:13 ⛏ Fast Castle
43 2,099 9:18 22:20 35:08 ⚔ Archer Rush
37 1,799 9:58 19:58 28:24 ⚔ Scout Rush
35 1,686 10:18 17:25 36:33 ⛏ Fast Castle
34 1,657 11:01 16:04 32:00 ⛏ Fast Castle
30 1,465 10:27 14:11 28:36 ⛏ Fast Castle
18 892 11:02 16:29 34:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,890 30,980 16,835 8,730 84,435 93,019
25,145 22,218 15,805 3,300 66,468 83,555
22,180 26,481 13,305 2,690 64,656 70,532
32,270 16,388 14,065 1,200 63,923 67,455
24,025 11,230 9,930 1,750 46,935 48,360
18,350 10,555 10,465 1,700 41,070 46,835
15,840 11,008 8,825 2,250 37,923 43,033
13,250 11,892 6,875 1,125 33,142 34,919
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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