AoeStats
← 从不压堡之人

Fortress

509083043Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 30m 49s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1121
+15
🇨🇳 Portuguese · China
1121
+15
🇭🇰 Danes · Hong Kong SAR China
1066
+17
961
+22
🇹🇼 Spanish · Taiwan
1108
-18
🇵🇰 Persians · Pakistan
1096
-17
🇨🇳 Franks · China
1093
-17
🇳🇱 Malians · Netherlands
1078
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 1,252 7:00 10:43 27:04 ⛏ Fast Castle
36 1,120 8:30 12:22 — ⛏ Fast Castle
36 1,116 7:28 12:21 — ⛏ Fast Castle
35 1,069 7:46 11:35 25:37 ⛏ Fast Castle
27 842 7:24 11:25 28:59 ⛏ Fast Castle
25 776 7:05 10:51 — ⛏ Fast Castle
17 538 8:55 12:46 29:31 ⛏ Fast Castle
13 394 11:20 18:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,750 10,310 4,030 1,760 32,850 37,650
14,830 9,267 6,610 1,735 32,442 34,197
13,550 10,943 5,790 1,960 32,243 34,234
11,810 9,065 5,515 2,150 28,540 31,906
11,355 7,055 3,715 570 22,695 26,502
8,745 7,065 2,810 445 19,065 20,544
8,210 6,260 1,800 1,160 17,430 20,513
8,225 6,425 1,290 400 16,340 20,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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