AoeStats
← 从不压堡之人

Arena

508887203Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 41m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Cumans · Taiwan
1158
+13
🇹🇼 Spanish · Taiwan
1134
+14
🇻🇳 Danes · Vietnam
1101
+16
🇹🇼 Khmer · Taiwan
1097
+16
🇨🇳 Cumans · China
1173
-17
🇨🇳 Spanish · China
1126
-16
🇨🇳 Malay · China
1045
-13
1042
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,813 9:12 13:11 29:31 ⛏ Fast Castle
41 1,688 11:05 14:58 31:29 ⛏ Fast Castle
36 1,493 11:18 14:03 28:25 ⛏ Fast Castle
31 1,287 8:05 18:53 31:22 ⛏ Fast Castle
31 1,265 9:59 12:45 28:10 ⛏ Fast Castle
28 1,160 12:07 16:13 26:14 ⛏ Fast Castle
28 1,140 10:52 14:34 29:54 ⛏ Fast Castle
16 638 10:27 27:03 —

Resources

Player Food Wood Gold Stone Spent Collected
25,370 20,280 10,720 1,600 57,970 74,653
23,440 15,516 10,470 3,475 52,901 59,647
17,115 18,005 11,185 5,845 52,150 62,653
20,620 15,568 9,030 2,055 47,273 56,830
21,410 15,325 4,265 2,340 43,340 46,698
19,975 8,905 5,990 1,600 36,470 49,175
17,420 7,895 4,655 1,535 31,505 37,860
7,600 7,455 2,040 0 17,095 18,762
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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