Oasis
507742978Analyzed2v2 RM
·
11d ago on Sep 19, 2026·
42m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Delf
48 units ordered
Camel Scout37
Skirmisher7
Spearman4
First military 15:06 — Spearman
xXlinkdu34Xx
19 units ordered
Spearman8
Scout Cavalry4
Light Cavalry3
Militia2
Konnik2
First military 13:50 — Militia
YKK
89 units ordered
Light Cavalry29
Cavalier21
Knight19
Organ Gun13
Militia4
Trebuchet2
Monk1
First military 9:04 — Militia
VincentVega
134 units ordered
Knight37
Light Cavalry28
Archer21
Crossbowman15
Scout Cavalry14
Battering Ram8
Monk6
Mangonel5
First military 11:28 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Delf’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
xXlinkdu34Xx’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
YKK’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
VincentVega’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3