AoeStats
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Arena

510147899Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 42m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1442
+17
🇨🇦 Ethiopians · Canada
1431
+17
🇮🇳 Persians · India
1398
+18
🇵🇱 Danes · Poland
1390
+19
🇹🇷 Huns · Türkiye
1526
-21
🇹🇷 Tatars · Türkiye
1495
-19
🇹🇷 Khmer · Türkiye
1420
-16
🇹🇷 Persians · Türkiye
1376
-15
Player eAPM Actions Feudal Castle Imperial Opening
81 3,484 9:59 13:21 25:56 ⛏ Fast Castle
49 2,116 9:42 13:28 26:09 ⛏ Fast Castle
38 1,622 11:01 14:27 31:39 ⛏ Fast Castle
36 1,556 10:15 14:11 31:11 ⛏ Fast Castle
34 1,454 10:51 14:26 27:05 ⛏ Fast Castle
31 1,314 10:58 14:35 27:22 ⛏ Fast Castle
30 1,294 10:02 13:35 29:08 ⛏ Fast Castle
29 1,258 9:58 14:28 30:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,830 26,905 13,815 3,550 73,100 74,821
36,255 17,670 14,200 3,550 71,675 81,075
29,820 26,505 7,055 2,230 65,610 79,678
21,775 22,145 15,075 1,250 60,245 83,477
16,225 19,678 13,060 1,915 50,878 55,698
19,545 19,170 9,475 1,040 49,230 53,371
14,900 11,545 8,435 970 35,850 36,532
11,415 12,555 3,625 2,110 29,705 32,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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