Arabia
507873320Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
41m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Sir_HotBoi
46 units ordered
Blackwood Archer20
Slinger6
Elite Skirmisher6
Champi Scout4
Spearman2
Ibirapema Warrior2
Trebuchet2
Archer1
Skirmisher1
Crossbowman1
Monk1
First military 13:42 — Champi Scout
Chowbra
59 units ordered
Scout Cavalry18
Light Cavalry18
Long Swordsman16
Throwing Axeman3
Man-at-Arms2
Militia1
Spearman1
First military 14:03 — Scout Cavalry
Jan6thhero
12 units ordered
Spearman9
Serjeant3
First military 17:43 — Spearman
Oatmeal_de_Greatest
90 units ordered
Elite Skirmisher30
Scout Cavalry17
Pikeman13
Camel Scout8
Spearman7
Long Swordsman7
Skirmisher4
Ghulam4
First military 18:15 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Sir_HotBoi’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Chowbra’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
Jan6thhero’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Oatmeal_de_Greatest’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3