AoeStats
← sergiomn19

Lombardia

508395651Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 48m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Spanish · Colombia
703
+9
🇵🇱 Wu · Poland
678
+9
🇨🇳 Saracens · China
633
+20
🇻🇳 Vietnamese · Vietnam
624
+11
🇬🇧 Magyars · United Kingdom
620
-13
🇪🇸 Burgundians · Spain
568
-11
🇪🇸 Britons · Spain
508
-10
🇪🇸 Khmer · Spain
396
-6
Player eAPM Actions Feudal Castle Imperial Opening
29 1,406 11:18 15:07 32:51 ⛏ Fast Castle
19 904 12:14 18:03 36:40 ⛏ Fast Castle
18 886 11:49 19:52 36:06 ⛏ Fast Castle
16 795 12:34 24:21 37:56 ⚔ FC into Scouts
15 724 11:04 23:21 34:36 ⛏ Fast Castle
14 655 12:07 19:25 34:03 ⛏ Fast Castle
9 448 12:40 24:07 41:05 ⛏ Fast Castle
2 81 37:06 — —

Resources

Player Food Wood Gold Stone Spent Collected
17,960 12,575 15,200 3,830 49,565 56,036
19,395 11,931 11,240 3,600 46,166 50,525
21,525 9,955 8,500 2,620 42,600 49,554
11,300 14,560 10,940 2,995 39,795 53,119
16,595 11,993 9,535 1,155 39,278 43,901
16,990 12,730 3,280 4,100 37,100 51,158
16,285 8,035 7,935 1,560 33,815 39,793
1,800 1,480 50 0 3,330 4,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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