AoeStats
← HR Pinkman

Arabia

510224298Analyzed
1v1 RM · 14h ago on Sep 30, 2026· 35m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saxons · Brazil
2228
+15
🇨🇱 Georgians · Chile
2198
-15
HR Pinkman 60 units ordered
Crossbowman29
Mangonel10
Archer8
Skirmisher8
Monk3
Spearman1
Battering Ram1
First military 10:51 — Spearman
Oni.NachoAoE 73 units ordered
Long Swordsman52
Man-at-Arms5
Militia4
Archer4
Mangonel4
Scorpion3
Battering Ram1
First military 7:52 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
HR Pinkman’s army and what beats it
Crossbowman ×29 trained
beaten bySkirmisher +3
Mangonel ×10 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Archer ×8 trained
beaten bySkirmisher +3
Oni.NachoAoE’s army and what beats it
Long Swordsman ×52 trained
beaten byHand Cannoneer +10Scorpion +1
Man-at-Arms ×5 trained
beaten byHand Cannoneer +10Scorpion +1
Militia ×4 trained
beaten byHand Cannoneer +10Scorpion +1
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