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Black Forest

510075742Analyzed
2v2 RM · 3d ago on Sep 29, 2026· 43m 1s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Goths · Ireland
979
+16
🇹🇼 Danes · Taiwan
953
+17
🇩🇪 Goths · Germany
983
-45
🇩🇪 Teutons · Germany
983
-48
Compared against 331,722 analysed team-game players on Black Forest.
QW9053042 B
Feudal Age 12:47 vs 12:30
btm 44%
Castle Age 17:20 vs 19:38
top 28%
Imperial Age 36:32 vs 34:29
btm 34%
eAPM 20 vs 23
btm 41%
First military 20:19 vs 22:14
top 39%
▲ Fast Castle Age at 17:20 — faster than 72% of analysed players on Black Forest
▲ Town centers almost never idle — 2s across the first 17:19
davidjoneseire B
Feudal Age 11:21 vs 12:30
top 22%
Castle Age 17:59 vs 19:38
top 35%
Imperial Age — vs 34:29
btm 0%
eAPM 8 vs 23
btm 5%
First military 15:54 vs 22:14
top 17%
▲ Fast Feudal Age at 11:21 — faster than 78% of analysed players on Black Forest
▼ Low eAPM (8) — busier hands win idle time back
▲ Early military at 15:54 (Militia) — earlier than 83% of analysed players on Black Forest
▲ Town centers almost never idle — 1s across the first 17:59
Kommandat-hita D
Feudal Age 14:36 vs 12:30
btm 17%
Castle Age — vs 19:38
btm 0%
Imperial Age — vs 34:29
btm 0%
eAPM 10 vs 23
btm 8%
First military 15:47 vs 22:14
top 16%
▼ Slow Feudal Age at 14:36 — slower than 83% of analysed players on Black Forest
▼ Low eAPM (10) — busier hands win idle time back
▲ Early military at 15:47 (Militia) — earlier than 84% of analysed players on Black Forest
▼ Town centers idle 14:55 of the first 30:00 — keep villagers queued
Aqura D
Feudal Age 16:17 vs 12:30
btm 7%
Castle Age — vs 19:38
btm 0%
Imperial Age — vs 34:29
btm 0%
eAPM 11 vs 23
btm 9%
First military 18:36 vs 22:14
top 29%
▼ Slow Feudal Age at 16:17 — slower than 93% of analysed players on Black Forest
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 14:05 of the first 30:00 — keep villagers queued
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