AoeStats
← WEN

Arena

509887203Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 48m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1257
+9
🇹🇼 Vietnamese · Taiwan
1099
+15
🇦🇷 Bulgarians · Argentina
1053
+17
🇨🇳 Danes · China
974
+20
🇫🇷 Vietnamese · France
1136
-18
🇨🇳 Danes · China
1095
-16
🇩🇪 Franks · Germany
1090
-16
🇯🇵 Persians · Japan
980
-11
Player eAPM Actions Feudal Castle Imperial Opening
42 2,001 10:59 14:45 27:24 ⛏ Fast Castle
34 1,628 9:58 16:26 35:28 ⛏ Fast Castle
31 1,504 10:22 14:58 30:24 ⛏ Fast Castle
27 1,316 11:51 15:58 26:41 ⛏ Fast Castle
26 1,240 10:45 14:47 30:47 ⛏ Fast Castle
24 1,177 11:01 14:32 30:22 ⛏ Fast Castle
23 1,093 11:26 15:42 29:52 ⛏ Fast Castle
23 1,119 9:31 13:42 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,765 28,830 21,840 1,075 88,510 99,921
30,135 29,380 11,010 2,350 72,875 76,733
24,640 15,995 14,575 1,735 56,945 65,088
19,995 16,430 12,850 1,000 50,275 62,024
21,080 8,715 14,240 4,150 48,185 54,789
18,570 16,478 10,105 2,200 47,353 54,377
14,165 17,620 12,480 2,250 46,515 62,286
17,365 10,255 7,760 2,930 38,310 38,765
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.