Arena
508805907Analyzed2v2 RM
·
9d ago on Sep 24, 2026·
61m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 554,102 analysed team-game players on Arena.
Mark0
C
Feudal Age
11:49
vs 10:55
btm 20%
Castle Age
16:40
vs 16:03
btm 41%
Imperial Age
35:37
vs 32:17
btm 26%
eAPM
30
vs 27
top 44%
First military
19:17
vs 18:52
btm 47%
▼
Slow Feudal Age at 11:49 — slower than 80% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:40
PigNoise
D
Feudal Age
12:02
vs 10:55
btm 16%
Castle Age
22:03
vs 16:03
btm 10%
Imperial Age
—
vs 32:17
btm 0%
eAPM
12
vs 27
btm 6%
First military
21:13
vs 18:52
btm 34%
▼
Slow Feudal Age at 12:02 — slower than 84% of analysed players on Arena
▼
Slow Castle Age at 22:03 — slower than 90% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
DarkKnight95604
C
Feudal Age
10:33
vs 10:55
top 33%
Castle Age
20:02
vs 16:03
btm 17%
Imperial Age
43:48
vs 32:17
btm 4%
eAPM
23
vs 27
btm 37%
First military
14:16
vs 18:52
top 11%
▼
Slow Castle Age at 20:02 — slower than 83% of analysed players on Arena
▼
Slow Imperial Age at 43:48 — slower than 96% of analysed players on Arena
▲
Early military at 14:16 (Spearman) — earlier than 89% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 20:02
Microbio_ubb
D
Feudal Age
10:58
vs 10:55
btm 48%
Castle Age
19:56
vs 16:03
btm 17%
Imperial Age
39:15
vs 32:17
btm 11%
eAPM
23
vs 27
btm 37%
First military
11:12
vs 18:52
top 2%
▼
Slow Castle Age at 19:56 — slower than 83% of analysed players on Arena
▼
Slow Imperial Age at 39:15 — slower than 89% of analysed players on Arena
▲
Early military at 11:12 (Spearman) — earlier than 98% of analysed players on Arena
▼
Town centers idle 5:06 of the first 19:56 — keep villagers queued