AoeStats
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Nomad

510275133Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 39m 38s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1406
+15
🇨🇳 Inca · China
1368
+16
🇹🇼 Saxons · Taiwan
1342
+18
🇨🇳 Franks · China
1328
+18
🇹🇼 Persians · Taiwan
1414
-18
🇮🇳 Vietnamese · India
1405
-18
🇩🇪 Malians · Germany
1353
-16
🇺🇸 Magyars · United States
1341
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,147 14:14 17:46 35:46 ⛏ Fish Boom FC
37 1,486 13:14 17:10 33:25 ⛏ Fish Boom FC
34 1,361 13:41 17:41 30:32 ⛏ Fish Boom FC
30 1,172 14:46 18:37 — ⛏ Fish Boom FC
28 1,116 14:54 22:08 30:58 ⛏ Fish Boom FC
25 976 14:27 18:21 33:42 ⛏ Fish Boom FC
22 882 14:51 19:02 — ⛏ Fish Boom FC
17 665 14:36 18:20 36:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,890 21,503 5,365 3,235 47,993 52,274
21,100 12,295 11,830 2,355 47,580 50,952
20,465 11,741 10,345 2,100 44,651 50,749
19,130 13,660 9,705 1,950 44,445 51,430
12,955 10,360 2,965 1,050 27,330 28,032
10,365 10,198 3,530 2,455 26,548 28,566
9,535 8,510 3,755 950 22,750 23,222
6,605 6,945 1,600 2,725 17,875 17,771
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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