AoeStats
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Arena

509649928Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1406
+15
🇹🇼 Saracens · Taiwan
1394
+15
🇹🇼 Khmer · Taiwan
1362
+17
🇩🇪 Burmese · Germany
1347
+17
🇬🇧 Varangians · United Kingdom
1418
-18
🇧🇷 Teutons · Brazil
1387
-16
🇨🇱 Khmer · Chile
1368
-16
🇨🇴 Japanese · Colombia
1337
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,494 9:40 13:39 — ⛏ Fast Castle
47 2,402 10:24 14:28 31:10 ⛏ Fast Castle
42 2,152 10:26 13:22 27:29 ⛏ Fast Castle
29 1,507 10:28 14:05 33:36 ⛏ Fast Castle
29 1,464 10:29 13:59 34:26 ⛏ Fast Castle
26 1,315 10:16 13:57 29:47 ⛏ Fast Castle
25 1,274 9:16 13:30 29:28 ⛏ Fast Castle
12 605 9:29 22:49 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
44,960 22,117 15,700 2,900 85,677 90,560
35,110 19,955 22,500 950 78,515 82,487
34,950 20,280 19,625 2,305 77,160 94,924
29,890 21,000 10,395 3,695 64,980 84,237
30,980 13,005 13,440 1,080 58,505 63,209
24,530 14,885 9,735 1,530 50,680 57,454
25,115 16,598 2,560 3,225 47,498 50,621
3,695 2,535 250 625 7,105 8,723
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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