AoeStats
← ERIKXG20

Arabia

510012897Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 55m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1011
+13
🇨🇱 Khitans · Chile
991
+14
🇦🇷 Lithuanians · Argentina
919
+36
🇦🇷 Georgians · Argentina
869
+18
🇺🇸 Danes · United States
980
-17
🇹🇷 Slavs · Türkiye
945
-16
🇲🇽 Gurjaras · Mexico
929
-15
🇺🇸 Persians · United States
902
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,670 12:06 22:37 50:01 ⚔ Scout Rush
31 1,730 9:26 24:14 39:43 ⚔ Archer Rush
29 1,604 11:51 20:00 40:08 ⛏ Fast Castle
25 1,375 11:45 16:56 42:25 ⛏ Fast Castle
23 1,266 11:39 22:35 36:58 ⛏ Fast Castle
21 1,160 13:23 22:20 48:13 ⚔ Scout Rush
14 782 13:12 32:11 44:50 ⚔ Scout Rush
10 542 16:44 23:00 34:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,920 17,161 14,320 3,050 54,451 66,583
Z
20,830 11,210 9,655 2,450 44,145 53,971
18,625 9,673 8,790 3,710 40,798 43,066
21,655 5,855 9,200 2,975 39,685 45,622
16,320 10,220 9,880 2,705 39,125 46,776
16,430 7,930 7,120 1,400 32,880 48,479
12,855 5,994 3,250 1,545 23,644 26,784
10,370 7,835 3,325 1,555 23,085 28,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.