AoeStats
← F31740

Nomad

510641447Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 42m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Varangians · Sweden
917
+12
🇻🇳 Spanish · Vietnam
909
+12
🇬🇧 Japanese · United Kingdom
843
+15
🇸🇪 Huns · Sweden
819
+16
🇧🇷 Lithuanians · Brazil
897
-27
🇧🇷 Vietnamese · Brazil
829
-14
🇧🇷 Wei · Brazil
778
-12
🇧🇷 Franks · Brazil
773
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,583 15:11 20:51 35:41 ⛏ Fish Boom FC
31 1,300 14:56 21:05 40:49 ⛏ Fish Boom FC
28 1,179 15:12 29:43 — ⚔ Fish Boom into Scouts
22 937 13:38 23:42 — ⛏ Fish Boom into Fire Galleys FC
22 925 18:49 36:51 — ⚔ Fish Boom into Skirms
15 631 15:42 27:54 — ⚔ Fish Boom into Archers into Skirms
14 598 18:09 32:56 — ⛏ Fish Boom into Fire Galleys
12 488 15:49 30:59 — ⛏ Fish Boom into Galleys into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
15,620 13,037 8,470 2,900 40,027 42,315
9,475 13,011 7,630 2,450 32,566 34,585
10,175 14,635 3,175 2,270 30,255 33,473
11,470 14,640 1,625 850 28,585 31,044
8,885 7,104 1,775 1,060 18,824 21,545
7,610 5,010 3,610 1,080 17,310 20,406
5,360 8,503 1,470 850 16,183 18,277
4,935 5,865 405 370 11,575 11,795
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.