AoeStats
← 6X_Kanna_X6

MegaRandom

510201653Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 52m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Lithuanians · Peru
787
+10
🇧🇷 Byzantines · Brazil
748
+11
🇨🇱 Mongols · Chile
643
+16
🇺🇸 Khmer · United States
641
+16
🇸🇬 Huns · Singapore
795
-19
🇨🇳 Goths · China
644
-13
🇫🇷 Mongols · France
581
-11
🇪🇸 Chinese · Spain
555
-10
Compared against 152,982 analysed team-game players on MegaRandom.
RONALDEX !! D
Feudal Age 15:12 vs 11:14
btm 5%
Castle Age 25:37 vs 20:18
btm 12%
Imperial Age 37:32 vs 37:20
btm 48%
eAPM 18 vs 28
btm 25%
First military 30:04 vs 14:32
btm 3%
▼ Slow Feudal Age at 15:12 — slower than 95% of analysed players on MegaRandom
▼ Slow Castle Age at 25:37 — slower than 88% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 30:04 (Monk) — later than 97% of analysed players on MegaRandom
▼ Town centers idle 25:35 of the first 25:37 — keep villagers queued
Capitão Davy Jones D
Feudal Age 16:11 vs 11:14
btm 3%
Castle Age 26:26 vs 20:18
btm 9%
Imperial Age 40:36 vs 37:20
btm 28%
eAPM 13 vs 28
btm 11%
First military 19:08 vs 14:32
btm 23%
▼ Slow Feudal Age at 16:11 — slower than 97% of analysed players on MegaRandom
▼ Slow Castle Age at 26:26 — slower than 91% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 30:28 of the first 26:26 — keep villagers queued
6X_Kanna_X6 D
Feudal Age 14:52 vs 11:14
btm 6%
Castle Age 30:23 vs 20:18
btm 3%
Imperial Age — vs 37:20
btm 0%
eAPM 14 vs 28
btm 12%
First military 29:01 vs 14:32
btm 3%
▼ Slow Feudal Age at 14:52 — slower than 94% of analysed players on MegaRandom
▼ Slow Castle Age at 30:23 — slower than 97% of analysed players on MegaRandom
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 29:01 (Scout Cavalry) — later than 97% of analysed players on MegaRandom
▼ Town centers idle 34:05 of the first 30:23 — keep villagers queued
z.chart12 C
Feudal Age 12:10 vs 11:14
btm 29%
Castle Age 21:11 vs 20:18
btm 42%
Imperial Age 33:17 vs 37:20
top 20%
eAPM 13 vs 28
btm 11%
First military 19:37 vs 14:32
btm 21%
▲ Fast Imperial Age at 33:17 — faster than 80% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 15:04 of the first 21:10 — keep villagers queued
TireurFou D
Feudal Age — vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 0 vs 28
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
jbeacen2 D
Feudal Age 17:46 vs 11:14
btm 1%
Castle Age 27:51 vs 20:18
btm 6%
Imperial Age 47:33 vs 37:20
btm 7%
eAPM 10 vs 28
btm 6%
First military 26:33 vs 14:32
btm 5%
▼ Slow Feudal Age at 17:46 — slower than 99% of analysed players on MegaRandom
▼ Slow Castle Age at 27:51 — slower than 94% of analysed players on MegaRandom
▼ Slow Imperial Age at 47:33 — slower than 93% of analysed players on MegaRandom
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 26:33 (Scout Cavalry) — later than 95% of analysed players on MegaRandom
▼ Town centers idle 31:50 of the first 27:51 — keep villagers queued
Soldaris D
Feudal Age 13:28 vs 11:14
btm 13%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 4 vs 28
btm 2%
▼ Slow Feudal Age at 13:28 — slower than 87% of analysed players on MegaRandom
▼ Low eAPM (4) — busier hands win idle time back
▼ Town centers idle 47:52 of the first 30:00 — keep villagers queued
WINGER C
Feudal Age 13:47 vs 11:14
btm 11%
Castle Age 19:30 vs 20:18
top 43%
Imperial Age 36:10 vs 37:20
top 41%
eAPM 18 vs 28
btm 25%
First military 27:58 vs 14:32
btm 4%
▼ Slow Feudal Age at 13:47 — slower than 89% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 27:58 (Monk) — later than 96% of analysed players on MegaRandom
▼ Town centers idle 21:13 of the first 19:29 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.