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Arena

508618245Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 60m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Italians · Türkiye
1272
+17
🇨🇳 Romans · China
1269
+17
🇳🇴 Franks · Norway
1255
+17
🇨🇳 Khitans · China
1249
+17
1629
-29
🇲🇽 Celts · Mexico
1299
-19
🇦🇷 Persians · Argentina
1139
-11
🇦🇷 Spanish · Argentina
1091
-9
Player eAPM Actions Feudal Castle Imperial Opening
70 4,215 10:00 13:27 35:04 ⛏ Fast Castle
42 2,529 11:27 15:11 36:30 ⛏ Fast Castle
40 2,437 10:56 14:23 46:20 ⛏ Fast Castle
40 2,420 8:56 12:25 45:54 ⛏ Fast Castle
37 2,228 11:18 15:35 28:09 ⛏ Fast Castle
30 1,803 10:11 14:11 31:21 ⛏ Fast Castle
27 1,624 11:35 16:40 38:10 ⚔ FC into Scouts
24 1,434 11:45 15:43 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,805 33,290 27,720 1,820 111,635 121,133
40,885 33,375 29,210 3,750 107,220 112,459
28,330 34,125 15,335 4,100 81,890 89,523
33,620 24,920 13,205 3,905 75,650 79,486
22,550 25,400 14,555 4,065 66,570 68,329
25,345 18,670 18,875 3,400 66,290 90,344
26,775 16,580 17,965 3,455 64,775 68,137
30,270 24,115 7,930 1,260 63,575 69,781
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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