Glade
510276780Analyzed1v1 RM
·
16h ago on Sep 30, 2026·
36m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
VS's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 9,578 analysed 1v1 players on Glade.
VS
C
Feudal Age
11:42
vs 10:41
btm 22%
Castle Age
18:19
vs 19:51
top 37%
Imperial Age
—
vs 35:15
btm 0%
eAPM
13
vs 30
btm 6%
First military
18:24
vs 13:37
btm 22%
▼
Slow Feudal Age at 11:42 — slower than 78% of analysed players on Glade
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 3:54 of the first 18:19 — keep villagers queued
Jozineqq
C
Feudal Age
9:58
vs 10:41
top 27%
Castle Age
20:05
vs 19:51
btm 48%
Imperial Age
36:00
vs 35:15
btm 44%
eAPM
14
vs 30
btm 8%
First military
9:05
vs 13:37
top 15%
▲
Fast Feudal Age at 9:58 — faster than 73% of analysed players on Glade
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 9:05 (Militia) — earlier than 85% of analysed players on Glade