Migration
508688202Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
50m 53s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Reaper's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Reaper
C
Feudal Age
11:01
vs 11:47
top 27%
Castle Age
22:18
vs 19:42
btm 25%
Imperial Age
45:08
vs 35:33
btm 8%
eAPM
18
vs 24
btm 28%
First military
14:48
vs 11:01
btm 11%
▲
Fast Feudal Age at 11:01 — faster than 73% of analysed players on Migration
▼
Slow Castle Age at 22:18 — slower than 75% of analysed players on Migration
▼
Slow Imperial Age at 45:08 — slower than 92% of analysed players on Migration
▼
Loom never researched — one lost villager costs more
▼
First military only at 14:48 (Transport Ship) — later than 89% of analysed players on Migration
▼
Town centers idle 4:58 of the first 22:18 — keep villagers queued
Jogonva
B
Feudal Age
10:30
vs 11:47
top 14%
Castle Age
21:00
vs 19:42
btm 36%
Imperial Age
36:46
vs 35:33
btm 41%
eAPM
15
vs 24
btm 19%
First military
8:12
vs 11:01
top 16%
▲
Fast Feudal Age at 10:30 — faster than 86% of analysed players on Migration
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 8:12 (Transport Ship) — earlier than 84% of analysed players on Migration