AoeStats
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Fortress

510228970Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 49m 5s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Burgundians · Mexico
992
+12
🇦🇷 Goths · Argentina
988
+12
🇦🇷 Franks · Argentina
928
+15
🇹🇷 Chinese · Türkiye
825
+19
🇺🇸 Wei · United States
951
-17
🇲🇽 Varangians · Mexico
892
-14
🇺🇸 Byzantines · United States
881
-14
🇺🇸 Vietnamese · United States
869
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,162 7:29 11:44 26:08 ⛏ Fast Castle
28 1,396 9:03 15:24 31:58 ⛏ Fast Castle
24 1,161 7:19 13:35 29:01 ⛏ Fast Castle
21 1,022 8:37 16:00 — ⚔ Skirmisher Rush
19 928 8:45 14:38 38:06 ⛏ Fast Castle
16 787 8:07 14:56 25:36 ⛏ Fast Castle
14 689 7:01 14:00 — ⛏ Fast Castle
7 337 8:41 14:03 21:00 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
38,065 13,830 14,655 955 67,505 69,938
13,260 20,050 11,505 6,145 50,960 60,714
21,630 11,445 13,995 1,775 48,845 62,051
24,900 9,780 8,855 1,800 45,335 55,966
15,600 7,505 10,620 2,150 35,875 49,359
13,735 15,080 1,640 1,600 32,055 37,913
10,460 8,210 3,640 1,230 23,540 26,540
7,785 6,005 4,275 1,155 19,220 22,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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