Arabia
510016047Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
37m 43s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
[FNZ] F3RNZ
D
Feudal Age
13:52
vs 10:19
btm 3%
Castle Age
21:21
vs 22:29
top 36%
Imperial Age
—
vs 39:59
btm 0%
eAPM
15
vs 31
btm 11%
First military
13:55
vs 11:40
btm 32%
▼
Slow Feudal Age at 13:52 — slower than 97% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 5:41 of the first 21:21 — keep villagers queued
davidAOE
D
Feudal Age
12:13
vs 10:19
btm 13%
Castle Age
28:19
vs 22:29
btm 6%
Imperial Age
—
vs 39:59
btm 0%
eAPM
17
vs 31
btm 16%
First military
12:37
vs 11:40
btm 40%
▼
Slow Feudal Age at 12:13 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 28:19 — slower than 94% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 11:13 of the first 28:19 — keep villagers queued
victor.rodrigo159753
B
Feudal Age
11:34
vs 10:19
btm 21%
Castle Age
21:02
vs 22:29
top 32%
Imperial Age
33:02
vs 39:59
top 6%
eAPM
22
vs 31
btm 28%
First military
13:33
vs 11:40
btm 33%
▼
Slow Feudal Age at 11:34 — slower than 79% of analysed players on Arabia
▲
Fast Imperial Age at 33:02 — faster than 94% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
JerryDi
C
Feudal Age
12:54
vs 10:19
btm 7%
Castle Age
19:09
vs 22:29
top 16%
Imperial Age
—
vs 39:59
btm 0%
eAPM
23
vs 31
btm 30%
First military
14:42
vs 11:40
btm 28%
▼
Slow Feudal Age at 12:54 — slower than 93% of analysed players on Arabia
▲
Fast Castle Age at 19:09 — faster than 84% of analysed players on Arabia
▲
Town centers almost never idle — 34s across the first 19:09
Ramírez0511
A
Feudal Age
9:51
vs 10:19
top 36%
Castle Age
23:15
vs 22:29
btm 40%
Imperial Age
32:26
vs 39:59
top 4%
eAPM
31
vs 31
top 50%
First military
11:28
vs 11:40
top 47%
▲
Fast Imperial Age at 32:26 — faster than 96% of analysed players on Arabia
▼
Loom after the Feudal click (10:58) — usually safest before it
▲
Town centers almost never idle — 1s across the first 23:15
Trimetroprim
A
Feudal Age
8:57
vs 10:19
top 9%
Castle Age
25:43
vs 22:29
btm 17%
Imperial Age
—
vs 39:59
btm 0%
eAPM
80
vs 31
top 2%
First military
10:03
vs 11:40
top 19%
▲
Fast Feudal Age at 8:57 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 25:43 — slower than 83% of analysed players on Arabia
▲
High eAPM (80) — top quarter of analysed players
▲
Early military at 10:03 (Scout Cavalry) — earlier than 81% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 25:42
crepaz
B
Feudal Age
10:12
vs 10:19
top 47%
Castle Age
22:45
vs 22:29
btm 47%
Imperial Age
—
vs 39:59
btm 0%
eAPM
26
vs 31
btm 37%
First military
11:02
vs 11:40
top 40%
Caligula
C
Feudal Age
12:12
vs 10:19
btm 13%
Castle Age
24:41
vs 22:29
btm 25%
Imperial Age
35:02
vs 39:59
top 14%
eAPM
9
vs 31
btm 3%
First military
31:31
vs 11:40
btm 1%
▼
Slow Feudal Age at 12:12 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 24:41 — slower than 75% of analysed players on Arabia
▲
Fast Imperial Age at 35:02 — faster than 86% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 31:31 (Monk) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 24:41