Four Lakes
509336392Analyzed1v1 RM
·
6d ago on Sep 26, 2026·
41m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Ryzeres's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Ryzeres
C
Feudal Age
12:03
vs 10:51
btm 20%
Castle Age
16:43
vs 20:09
top 14%
Imperial Age
41:37
vs 36:23
btm 17%
eAPM
34
vs 32
top 44%
First military
12:22
vs 12:45
top 45%
▼
Slow Feudal Age at 12:03 — slower than 80% of analysed players on Four Lakes
▲
Fast Castle Age at 16:43 — faster than 86% of analysed players on Four Lakes
▼
Slow Imperial Age at 41:37 — slower than 83% of analysed players on Four Lakes
▼
Loom after the Feudal click (9:56) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:43
mark
B
Feudal Age
11:18
vs 10:51
btm 36%
Castle Age
16:32
vs 20:09
top 12%
Imperial Age
35:28
vs 36:23
top 42%
eAPM
23
vs 32
btm 28%
First military
16:34
vs 12:45
btm 22%
▲
Fast Castle Age at 16:32 — faster than 88% of analysed players on Four Lakes
▲
Town centers almost never idle — 6s across the first 16:32