Arabia
506421091Analyzed2v2 RM
·
19d ago on Sep 13, 2026·
36m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
El Cardo
67 units ordered
Camel Scout48
Ghulam11
Scout Cavalry5
Spearman3
First military 10:40 — Scout Cavalry
emidz
15 units ordered
Scout Cavalry7
Skirmisher6
Spearman2
First military 12:34 — Spearman
bhausaheb
95 units ordered
Battle Elephant88
Spearman4
Scout Cavalry3
First military 11:32 — Scout Cavalry
sagvaidya
72 units ordered
Spearman30
Crossbowman24
Archer13
Battering Ram3
Mangonel2
First military 11:07 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
El Cardo’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
emidz’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
bhausaheb’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
sagvaidya’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3