AoeStats
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Arena

510798534Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 41m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mongols · Taiwan
1814
+7
🇹🇼 Armenians · Taiwan
1648
+13
🇳🇱 Britons · Netherlands
1618
+14
🇺🇦 Muisca · Ukraine
1531
+17
🇩🇪 Saxons · Germany
1591
-13
1589
-13
🇨🇳 Tatars · China
1585
-13
🇻🇳 Spanish · Vietnam
1552
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 1,979 10:41 14:18 — ⛏ Fast Castle
42 1,727 9:54 13:35 27:10 ⛏ Fast Castle
41 1,710 9:29 15:36 29:34 ⛏ Fast Castle
40 1,672 9:05 13:54 28:01 ⛏ Fast Castle
39 1,624 10:41 14:38 29:15 ⛏ Fast Castle
36 1,495 9:57 13:38 26:46 ⛏ Fast Castle
35 1,475 10:04 13:54 27:56 ⛏ Fast Castle
31 1,301 11:12 15:20 21:03 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,620 25,305 9,070 2,350 62,345 67,578
23,395 22,685 10,540 2,325 58,945 66,423
17,875 20,335 15,105 5,050 58,365 66,119
20,520 17,790 11,340 5,070 54,720 59,906
15,050 18,895 10,895 3,650 48,490 62,196
21,455 13,015 12,155 1,700 48,325 60,852
9,360 6,603 11,255 1,360 28,578 28,455
10,125 10,815 4,685 1,215 26,840 28,170
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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