AoeStats
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Black Forest

509388581Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 45m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Wei · Spain
1033
+12
🇬🇷 Franks · Greece
968
+15
🇨🇳 Magyars · China
949
+16
🇬🇧 Saxons · United Kingdom
917
+17
🇦🇺 Goths · Australia
1013
-19
🇹🇼 Persians · Taiwan
971
-16
🇮🇩 Italians · Indonesia
953
-15
🇹🇼 Magyars · Taiwan
828
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 1,400 12:26 16:34 36:17 ⛏ Fast Castle
29 1,318 12:24 19:11 34:37 ⛏ Fast Castle
26 1,196 13:00 17:17 34:03 ⛏ Fast Castle
23 1,040 10:40 15:24 36:35 ⛏ Fast Castle
21 947 11:31 17:51 40:26 ⛏ Fast Castle
19 876 17:59 28:14 38:15 ⛏ Fast Castle
19 836 12:14 16:08 32:29 ⛏ Fast Castle
16 707 14:49 23:27 35:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,350 15,475 11,630 1,600 64,055 80,215
25,625 16,379 9,335 3,800 55,139 66,531
22,050 18,345 10,810 2,430 53,635 69,080
21,330 16,960 11,910 1,650 51,850 65,453
17,860 14,375 10,805 1,750 44,790 50,018
12,425 14,748 6,835 2,370 36,378 40,535
11,025 13,894 9,045 1,685 35,649 42,657
10,825 9,111 5,395 1,065 26,396 26,976
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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