Arabia
509785517Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
41m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Super Cerdo
70 units ordered
Knight41
Light Cavalry12
Spearman11
Pikeman4
Monk2
First military 13:44 — Spearman
Mclovin
33 units ordered
Conquistador18
Skirmisher9
Spearman6
First military 12:23 — Spearman
Don Genuino
39 units ordered
Knight15
Throwing Axeman10
Scout Cavalry8
Monk3
Trebuchet2
Spearman1
First military 13:31 — Scout Cavalry
RealCrossbow
79 units ordered
Pikeman29
Crossbowman27
Archer12
Battering Ram5
Spearman4
Mangonel2
First military 11:29 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Super Cerdo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Mclovin’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Don Genuino’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
RealCrossbow’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3