Arena
505848712Analyzed2v2 RM
·
19d ago on Sep 11, 2026·
47m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
夜李神66g
135 units ordered
Light Cavalry83
Knight22
Cavalry Archer20
Scout Cavalry3
Spearman2
Monk2
Battering Ram2
Mangonel1
First military 15:02 — Spearman
璃宮莎曉
138 units ordered
Elite Skirmisher102
Conquistador32
Archer2
Monk1
Mangonel1
First military 18:24 — Archer
PhZ_Vic5
183 units ordered
Conquistador156
Capped Ram15
Trebuchet6
Monk3
Battering Ram3
First military 19:00 — Conquistador
Kris
121 units ordered
Crossbowman78
War Elephant25
Hussar11
Trebuchet4
Skirmisher3
First military 18:52 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
夜李神66g’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
璃宮莎曉’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
PhZ_Vic5’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Kris’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9