Arabia
503378688Analyzed2v2 RM
·
1mo ago on Aug 31, 2026·
49m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Gnow_hf
129 units ordered
Champion64
Boyar39
Siege Ram11
Knight8
Militia4
Monk3
First military 11:47 — Militia
MiepMoep
283 units ordered
Long Swordsman171
Champion49
Man-at-Arms48
Militia10
Knight3
Monk2
First military 13:03 — Militia
璃宮莎曉
32 units ordered
Scout Cavalry15
Archer11
Knight3
Spearman2
Skirmisher1
First military 13:20 — Spearman
夜李神66g
78 units ordered
Pikeman30
Halberdier20
Crossbowman8
Archer7
Spearman4
Onager4
Militia3
Mangonel2
First military 11:36 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gnow_hf’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
MiepMoep’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
璃宮莎曉’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
夜李神66g’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3