AoeStats
← Ypsilon

Lombardia

509226248Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 36m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Berbers · United States
1259
+13
🇧🇷 Khmer · Brazil
1228
+14
🇧🇷 Khitans · Brazil
1204
+15
🇲🇽 Varangians · Mexico
1128
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🇦🇷 Bohemians · Argentina
1263
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🇨🇱 Hindustanis · Chile
1192
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🇵🇪 Spanish · Peru
1181
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🇦🇷 Shu · Argentina
1113
-35
Player eAPM Actions Feudal Castle Imperial Opening
50 1,806 13:09 17:12 — ⛏ Fast Castle
40 1,456 10:33 14:21 33:33 ⛏ Fast Castle
36 1,308 12:14 16:33 33:31 ⛏ Fast Castle
33 1,190 11:15 13:59 32:56 ⛏ Fast Castle
32 1,162 13:10 16:58 32:20 ⛏ Fast Castle
32 1,151 11:26 16:32 34:09 ⚔ FC into Archers
29 1,045 11:05 20:14 33:40 ⛏ Fast Castle
23 833 12:08 16:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,125 11,145 7,455 3,030 43,755 47,956
19,645 9,719 13,775 200 43,339 44,702
12,875 13,437 5,955 1,600 33,867 40,090
13,730 11,154 3,835 3,015 31,734 36,836
14,965 7,747 4,530 1,600 28,842 32,976
12,525 8,046 3,810 2,960 27,341 31,400
9,535 8,125 4,830 780 23,270 26,577
8,270 6,613 5,150 1,470 21,503 24,881
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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