AoeStats
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Arena

510081070Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 34m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Vietnamese · Italy
1359
+15
🇪🇸 Vikings · Spain
1333
+16
🇨🇳 Persians · China
1333
+16
🇪🇸 Danes · Spain
1323
+16
🇨🇳 Hindustanis · China
1362
-17
🇹🇼 Britons · Taiwan
1357
-17
🇨🇳 Teutons · China
1339
-16
🇮🇳 Persians · India
1266
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,165 10:22 14:26 28:37 ⛏ Fast Castle
34 1,172 10:51 15:37 — ⛏ Fast Castle
32 1,094 10:37 15:37 — ⛏ Fast Castle
29 994 10:21 15:07 33:04 ⛏ Fast Castle
29 984 12:31 16:28 — ⛏ Fast Castle
28 953 11:40 17:06 33:13 ⛏ Fast Castle
24 836 9:14 26:06 — ⚔ Towers FC
21 714 10:43 14:41 31:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,890 9,883 6,605 2,150 40,528 43,534
18,375 9,860 7,290 980 36,505 42,257
16,870 11,380 5,425 1,765 35,440 40,015
12,690 7,075 3,210 1,500 24,475 28,059
11,140 7,825 2,235 1,400 22,600 23,901
6,585 6,965 1,960 1,075 16,585 18,778
4,575 6,280 1,110 835 12,800 13,801
5,825 4,815 570 1,470 12,680 14,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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