AoeStats
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Nomad

508845014Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 39m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1464
+15
🇻🇳 Britons · Vietnam
1418
+17
🇭🇰 Lithuanians · Hong Kong SAR China
1384
+18
🇨🇳 Spanish · China
1355
+19
🇦🇺 Spanish · Australia
1560
-22
🇦🇺 Varangians · Australia
1554
-21
🇦🇺 Vietnamese · Australia
1513
-20
🇦🇺 Persians · Australia
1110
-6
Player eAPM Actions Feudal Castle Imperial Opening
51 2,013 14:43 18:18 28:20 ⛏ Fish Boom FC
38 1,500 16:23 22:50 — ⛏ Fish Boom FC
34 1,342 14:08 18:55 34:28 ⛏ Fish Boom FC
33 1,302 13:33 24:34 — ⚔ Fish Boom into Archers
33 1,313 35:02 — — ⛏ Fish Boom
29 1,151 15:54 19:20 35:47 ⛏ Fish Boom FC
21 815 13:47 18:03 — ⛏ Fish Boom FC
19 740 15:12 19:04 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,280 14,093 4,555 3,400 36,328 36,478
10,900 13,424 5,240 345 29,909 31,250
12,525 9,357 4,435 1,600 27,917 34,057
9,650 7,627 2,070 1,175 20,522 22,283
7,300 8,041 2,805 560 18,706 19,180
6,975 8,241 520 800 16,536 17,404
4,075 2,650 1,315 880 8,920 8,038
3,400 2,969 50 400 6,819 7,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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