AoeStats
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Arena

508641537Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 59m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Cumans · Italy
1505
+9
🇮🇹 Italians · Italy
1431
+12
🇮🇹 Danes · Italy
1318
+16
🇮🇹 Bohemians · Italy
1287
+17
🇨🇳 Huns · China
1347
-14
🇦🇷 Cumans · Argentina
1342
-14
🇨🇳 Byzantines · China
1335
-14
🇯🇵 Aztecs · Japan
1297
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 2,959 10:15 14:43 36:41 ⛏ Fast Castle
48 2,830 10:21 13:55 28:49 ⛏ Fast Castle
48 2,869 8:48 20:00 31:37 ⛏ Fast Castle
45 2,671 10:41 14:48 26:34 ⛏ Fast Castle
43 2,560 10:58 14:44 28:18 ⛏ Fast Castle
36 2,160 8:34 24:48 35:57 ⛏ Fast Castle
36 2,116 11:26 15:47 36:47 ⛏ Fast Castle
35 2,075 10:26 14:55 27:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,505 34,200 35,250 5,500 145,455 146,782
51,805 37,840 15,875 4,100 109,620 113,138
28,725 41,945 34,340 2,300 107,310 115,608
47,935 28,936 23,515 1,600 101,986 109,218
34,135 26,425 14,900 8,055 83,515 90,581
37,035 31,420 9,515 4,785 82,755 85,435
30,200 27,680 18,280 850 77,010 90,338
26,415 27,100 7,305 2,055 62,875 62,576
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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