AoeStats
← [Massa] Edo

Oasis

508355811Analyzed
2v2 RM · 10d ago on Sep 22, 2026· 25m 3s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1580
+13
🇦🇷 Magyars · Argentina
1305
+25
🇧🇷 Koreans · Brazil
1531
-20
🇧🇷 Wei · Brazil
1488
-18
Compared against 78,104 analysed team-game players on Oasis.
URU | Deo A
Feudal Age 8:28 vs 10:44
top 1%
Castle Age 24:21 vs 20:42
btm 18%
Imperial Age — vs 36:44
btm 0%
eAPM 67 vs 31
top 4%
First military 9:21 vs 13:39
top 7%
▲ Fast Feudal Age at 8:28 — faster than 99% of analysed players on Oasis
▼ Slow Castle Age at 24:21 — slower than 82% of analysed players on Oasis
▲ High eAPM (67) — top quarter of analysed players
▼ Loom after the Feudal click (9:28) — usually safest before it
▲ Early military at 9:21 (Archer) — earlier than 93% of analysed players on Oasis
▲ Town centers almost never idle — 8s across the first 24:21
Hodor A
Feudal Age 9:04 vs 10:44
top 9%
Castle Age 22:22 vs 20:42
btm 34%
Imperial Age — vs 36:44
btm 0%
eAPM 81 vs 31
top 1%
First military 9:10 vs 13:39
top 6%
▲ Fast Feudal Age at 9:04 — faster than 91% of analysed players on Oasis
▲ High eAPM (81) — top quarter of analysed players
▲ Early military at 9:10 (Spearman) — earlier than 94% of analysed players on Oasis
[Massa] Edo B
Feudal Age 11:35 vs 10:44
btm 28%
Castle Age 17:55 vs 20:42
top 27%
Imperial Age — vs 36:44
btm 0%
eAPM 43 vs 31
top 25%
First military 18:46 vs 13:39
btm 27%
▲ Fast Castle Age at 17:55 — faster than 73% of analysed players on Oasis
▲ High eAPM (43) — top quarter of analysed players
▲ Town centers almost never idle — 0s across the first 17:55
tg A
Feudal Age 10:41 vs 10:44
top 49%
Castle Age 21:59 vs 20:42
btm 38%
Imperial Age — vs 36:44
btm 0%
eAPM 57 vs 31
top 9%
First military 12:35 vs 13:39
top 44%
▲ High eAPM (57) — top quarter of analysed players
▼ Town centers idle 3:24 of the first 21:59 — keep villagers queued
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