Oasis
507188854Analyzed2v2 RM
·
14d ago on Sep 17, 2026·
46m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
wiill
175 units ordered
Knight86
Cavalier50
Paladin28
Scout Cavalry8
Trebuchet2
Monk1
First military 10:11 — Scout Cavalry
HateLamer
196 units ordered
Mangudai112
Crossbowman55
Archer24
Trebuchet5
First military 10:24 — Archer
AZG021113
57 units ordered
Battle Elephant38
Scorpion9
Knight6
Militia4
First military 7:32 — Militia
[Massa] Edo
165 units ordered
Halberdier66
Scorpion45
Pikeman34
Trebuchet5
Militia4
Monk4
Woad Raider4
Spearman3
First military 7:59 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
wiill’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
HateLamer’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
AZG021113’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
[Massa] Edo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3