African Clearing
506975415Analyzed3v3 RM
·
15d ago on Sep 16, 2026·
43m 21s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Speaker
105 units ordered
Crossbowman71
Arbalester18
Archer8
Rattan Archer8
First military 17:59 — Archer
Leandro Pared10s
115 units ordered
Light Cavalry56
Knight46
Paladin10
Monk3
First military 22:29 — Knight
The Gogs
30 units ordered
Scout Cavalry14
Archer8
Knight7
Skirmisher1
First military 12:39 — Scout Cavalry
[Massa] Edo
36 units ordered
Elite Skirmisher24
Genoese Crossbowman11
Spearman1
First military 20:19 — Genoese Crossbowman
el_Feist
85 units ordered
Bolas Rider80
Kona5
First military 19:49 — Bolas Rider
tg
17 units ordered
Spearman6
Knight3
Monk3
Mangonel3
Trebuchet2
First military 13:29 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Speaker’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Leandro Pared10s’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
The Gogs’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
[Massa] Edo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
el_Feist’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
tg’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6