Highland
506191973Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
30m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jabberwock
42 units ordered
Cavalry Archer26
Scout Cavalry6
Skirmisher4
Militia3
Archer2
Battering Ram1
First military 10:40 — Scout Cavalry
Gundeadfred
44 units ordered
Knight31
Scout Cavalry8
Spearman5
First military 11:38 — Spearman
[Massa] Edo
14 units ordered
Spearman5
Militia4
Man-at-Arms4
Battering Ram1
First military 9:16 — Militia
Gogogo
112 units ordered
Knight95
Scout Cavalry14
Spearman3
First military 9:47 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jabberwock’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Gundeadfred’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
[Massa] Edo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Gogogo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3