Socotra
505276526Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
51m 52s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
faensi
220 units ordered
Knight83
Paladin52
Teutonic Knight39
Cavalier18
Scout Cavalry16
Scorpion5
Battering Ram3
Mangonel3
Monk1
First military 11:25 — Scout Cavalry
Guido
207 units ordered
Arbalester119
Crossbowman51
Archer16
Rocket Cart8
Scorpion6
Trebuchet5
Monk2
First military 11:17 — Archer
[Massa] Edo
94 units ordered
Spearman26
Huskarl25
Pikeman24
Condottiero9
Trebuchet5
Militia4
Man-at-Arms1
First military 7:20 — Militia
tg
264 units ordered
Elite Skirmisher89
Crossbowman77
Arbalester60
Archer20
Bombard Cannon5
Militia3
Mangonel3
Trebuchet3
Monk2
Genoese Crossbowman2
First military 7:19 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
faensi’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
Guido’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
[Massa] Edo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
tg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3