Arena
505262599Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
53m 30s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TanLN
361 units ordered
Long Swordsman172
Heavy Scorpion108
Capped Ram35
Scorpion26
Battering Ram18
Mangonel2
First military 17:12 — Battering Ram
Nhà vô địt Chow 007
94 units ordered
Hand Cannoneer67
Ghulam19
Armored Elephant5
Spearman1
Camel Scout1
Bombard Cannon1
First military 12:33 — Spearman
[Massa] Edo
311 units ordered
Berserk281
Trebuchet15
Onager11
Monk3
Mangonel1
First military 23:17 — Monk
tg
105 units ordered
Jaguar Warrior54
Eagle Scout19
Monk15
Onager8
Mangonel6
Trebuchet2
Petard1
First military 17:04 — Eagle Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TanLN’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Nhà vô địt Chow 007’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
[Massa] Edo’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tg’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6