African Clearing
505233887Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
61m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[Massa] Edo
493 units ordered
Halberdier289
Chu Ko Nu174
Trebuchet30
First military 19:15 — Chu Ko Nu
mayoke331
170 units ordered
Halberdier101
Kamayuk20
Siege Ram18
Elite Skirmisher16
Pikeman8
Monk5
Capped Ram2
First military 30:50 — Monk
[ECU] QUITUS
269 units ordered
Cavalier126
Elite Skirmisher58
Hand Cannoneer37
Knight34
Trebuchet7
Scout Cavalry4
Mangonel2
Spearman1
First military 12:27 — Spearman
BomberC4
25 units ordered
Pikeman12
Conquistador4
Battering Ram4
Mangonel3
Monk2
First military 22:34 — Mangonel
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[Massa] Edo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
mayoke331’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
[ECU] QUITUS’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
BomberC4’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3