AoeStats
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Arena

508858739Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 52m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1051
+13
🇨🇳 Burgundians · China
1009
+15
🇨🇳 Bohemians · China
1006
+15
🇨🇳 Burgundians · China
928
+18
🇳🇱 Varangians · Netherlands
1172
-22
🇪🇬 Cumans · Egypt
1155
-22
🇮🇪 Bohemians · Ireland
882
-11
🇵🇰 Britons · Pakistan
727
-6
Player eAPM Actions Feudal Castle Imperial Opening
55 2,871 10:37 14:27 32:14 ⛏ Fast Castle
49 2,586 10:37 19:02 30:39 ⛏ Fast Castle
38 1,984 13:02 18:33 36:36 ⚔ FC into Archers
30 1,556 10:43 14:23 29:29 ⛏ Fast Castle
30 1,593 10:56 18:20 33:19 ⛏ Fast Castle
21 1,119 12:59 17:02 32:44 ⚔ FC into Scouts
19 977 10:43 16:10 45:24 ⛏ Fast Castle
19 1,011 10:04 17:11 33:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,040 23,220 20,875 4,955 91,090 100,271
39,210 18,625 19,450 6,300 83,585 87,873
31,825 15,990 15,835 1,880 65,530 75,626
26,615 10,300 15,715 3,600 56,230 79,426
20,820 20,055 10,460 3,980 55,315 75,769
11,425 15,820 12,805 4,250 44,300 51,361
17,515 16,955 4,785 2,670 41,925 43,311
12,750 12,340 5,835 1,990 32,915 36,624
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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