AoeStats
← darador86

Arena

510459959Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 59m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Japanese · Mexico
1000
+17
🇲🇽 Burgundians · Mexico
769
+23
🇲🇽 Khmer · Mexico
686
+15
🇲🇽 Italians · Mexico
668
+21
🇦🇷 Saxons · Argentina
778
-16
🇦🇷 Huns · Argentina
676
-11
🇨🇱 Turks · Chile
655
-11
🇵🇪 Lithuanians · Peru
545
-7
Player eAPM Actions Feudal Castle Imperial Opening
52 3,132 10:58 16:43 30:20 ⛏ Fast Castle
38 2,260 11:58 15:52 33:48 ⛏ Fast Castle
29 1,708 12:31 22:22 38:40 ⛏ Fast Castle
29 1,748 13:44 20:28 36:21 ⛏ Fast Castle
21 1,228 11:53 19:59 34:13 ⛏ Fast Castle
19 1,114 11:12 19:12 30:11 ⛏ Fast Castle
17 1,040 11:25 17:34 33:03 ⛏ Fast Castle
15 913 12:13 20:07 33:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,750 25,935 18,450 1,725 81,860 87,898
29,330 13,925 27,345 1,610 72,210 77,634
26,855 19,555 22,025 3,000 71,435 81,346
21,745 27,170 12,885 1,530 63,330 72,446
33,230 13,940 7,265 1,000 55,435 77,720
18,870 19,435 14,680 2,250 55,235 69,021
10,325 18,735 12,950 1,430 43,440 56,666
14,760 9,435 8,320 3,060 35,575 35,870
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.