AoeStats
← darador86

Fortress

509021633Analyzed
4v4 RM · 9d ago on Sep 25, 2026· 72m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saracens · Mexico
763
+13
🇧🇷 Magyars · Brazil
751
+13
🇨🇦 Japanese · Canada
673
+17
🇵🇪 Franks · Peru
644
+17
🇦🇷 Huns · Argentina
695
-15
🇺🇸 Franks · United States
695
-15
🇬🇧 Saxons · United Kingdom
690
-15
🇺🇸 Huns · United States
679
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 4,553 7:35 16:40 33:59 ⛏ Fast Castle
20 1,458 8:17 13:53 32:08 ⛏ Fast Castle
19 1,384 9:55 19:30 31:16 ⛏ Fast Castle
17 1,215 7:36 12:18 36:40 ⛏ Fast Castle
16 1,139 6:53 14:20 28:57 ⛏ Fast Castle
15 1,069 8:36 12:55 25:54 ⛏ Fast Castle
14 977 9:27 17:05 28:13 ⛏ Fast Castle
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
37,360 77,760 13,835 3,915 132,870 150,740
32,180 30,080 36,630 2,935 101,825 112,286
40,530 28,408 26,080 2,150 97,168 115,144
42,520 22,200 25,915 5,925 96,560 99,628
35,795 27,390 21,850 2,150 87,185 91,559
39,890 13,025 29,190 4,865 86,970 101,643
36,490 23,095 20,985 1,870 82,440 91,955
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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