AoeStats
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Arena

508771060Analyzed
4v4 RM · 10d ago on Sep 24, 2026· 60m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Varangians · Mexico
763
+10
🇺🇸 Teutons · United States
695
+12
🇨🇱 Cumans · Chile
323
+27
🇨🇱 Bohemians · Chile
317
+27
🇦🇷 Huns · Argentina
738
-24
🇧🇷 Ethiopians · Brazil
683
-23
🇦🇷 Tatars · Argentina
506
-16
🇵🇪 Persians · Peru
447
-13
Player eAPM Actions Feudal Castle Imperial Opening
16 993 15:06 25:30 38:41 ⚔ M@A into Towers into Scouts
15 889 12:49 17:11 44:41 ⛏ Fast Castle
14 879 12:12 18:52 34:59 ⚔ FC into Skirms
14 862 13:26 18:04 31:19 ⛏ Fast Castle
11 645 16:40 28:02 35:28 ⚔ Skirms into Archers
10 591 11:52 16:08 34:39 ⛏ Fast Castle
6 355 11:25 21:17 46:23 ⛏ Fast Castle
5 301 13:08 35:03 —

Resources

Player Food Wood Gold Stone Spent Collected
18,040 19,681 13,640 2,305 53,666 57,242
20,305 18,586 7,185 2,330 48,406 57,141
21,285 11,725 12,000 2,800 47,810 58,458
15,145 15,235 10,225 3,250 43,855 54,852
20,400 11,455 9,640 1,625 43,120 53,455
13,410 10,205 5,665 3,005 32,285 41,927
6,915 5,650 3,245 2,900 18,710 22,558
5,285 3,615 1,680 1,775 12,355 14,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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