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Lombardia

508564432Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 85m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Danes · Argentina
1100
+12
🇨🇱 Britons · Chile
1043
+14
983
+17
🇦🇷 Britons · Argentina
961
+17
🇨🇱 Byzantines · Chile
1059
-17
🇨🇱 Malians · Chile
1050
-17
🇨🇱 Romans · Chile
977
-14
🇨🇱 Franks · Chile
919
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 3,697 10:40 25:27 32:48
42 3,571 10:36 21:44 38:39 ⚔ Scout Rush
31 2,636 13:37 17:05 37:49 ⛏ Fast Castle
28 2,426 11:42 20:50 36:02 ⚔ FC into Archers
26 2,237 13:03 18:41 33:09 ⛏ Fast Castle
25 2,108 12:44 18:18 37:40 ⛏ Fast Castle
25 2,099 10:42 25:02 40:36 ⚔ Archer Rush
13 1,133 11:57 23:13 36:07

Resources

Player Food Wood Gold Stone Spent Collected
51,765 37,880 21,575 5,215 116,435 118,894
43,535 29,013 24,425 3,160 100,133 102,609
41,015 40,271 7,910 2,510 91,706 110,588
59,990 18,735 9,725 3,120 91,570 112,680
35,550 25,109 24,895 3,170 88,724 91,866
36,935 29,301 11,300 5,650 83,186 92,768
28,065 32,530 18,215 1,685 80,495 92,415
27,255 26,300 15,020 3,700 72,275 75,606
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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