Nomad
509539590Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
45m 54s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 245,992 analysed team-game players on Nomad.
juan
C
Feudal Age
16:07
vs 14:19
btm 17%
Castle Age
20:52
vs 20:58
top 49%
Imperial Age
37:32
vs 38:40
top 41%
eAPM
22
vs 27
btm 34%
First military
24:36
vs 17:15
btm 9%
▼
Slow Feudal Age at 16:07 — slower than 83% of analysed players on Nomad
▼
First military only at 24:36 (Ratha (Ranged)) — later than 91% of analysed players on Nomad
▼
Town centers idle 23:21 of the first 20:52 — keep villagers queued
Andrew
D
Feudal Age
19:22
vs 14:19
btm 3%
Castle Age
27:36
vs 20:58
btm 10%
Imperial Age
38:22
vs 38:40
top 48%
eAPM
18
vs 27
btm 22%
First military
24:38
vs 17:15
btm 9%
▼
Slow Feudal Age at 19:22 — slower than 97% of analysed players on Nomad
▼
Slow Castle Age at 27:36 — slower than 90% of analysed players on Nomad
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 24:38 (Demolition Raft) — later than 91% of analysed players on Nomad
▼
Town centers idle 22:25 of the first 27:35 — keep villagers queued
✟ L¥N V ✟
C
Feudal Age
15:15
vs 14:19
btm 30%
Castle Age
23:46
vs 20:58
btm 26%
Imperial Age
35:18
vs 38:40
top 25%
eAPM
25
vs 27
btm 44%
First military
28:28
vs 17:15
btm 4%
▲
Fast Imperial Age at 35:18 — faster than 75% of analysed players on Nomad
▼
First military only at 28:28 (Fire Galley) — later than 96% of analysed players on Nomad
▼
Town centers idle 28:31 of the first 23:46 — keep villagers queued
vicentejoaquin97
D
Feudal Age
16:58
vs 14:19
btm 10%
Castle Age
28:57
vs 20:58
btm 7%
Imperial Age
—
vs 38:40
btm 0%
eAPM
17
vs 27
btm 19%
First military
28:15
vs 17:15
btm 4%
▼
Slow Feudal Age at 16:58 — slower than 90% of analysed players on Nomad
▼
Slow Castle Age at 28:57 — slower than 93% of analysed players on Nomad
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 28:15 (Fire Galley) — later than 96% of analysed players on Nomad
▼
Town centers idle 33:47 of the first 28:57 — keep villagers queued