Hill Fort
505069817Analyzed3v3 RM
·
23d ago on Sep 7, 2026·
48m 45s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Fred
C
Feudal Age
11:22
vs 10:56
btm 34%
Castle Age
18:21
vs 18:30
top 49%
Imperial Age
33:17
vs 36:06
top 25%
eAPM
14
vs 28
btm 12%
First military
20:33
vs 18:29
btm 36%
▲
Fast Imperial Age at 33:17 — faster than 75% of analysed players on Hill Fort
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 14s across the first 18:21
Czar
C
Feudal Age
10:16
vs 10:56
top 26%
Castle Age
20:39
vs 18:30
btm 31%
Imperial Age
41:14
vs 36:06
btm 17%
eAPM
19
vs 28
btm 25%
First military
32:17
vs 18:29
btm 3%
▲
Fast Feudal Age at 10:16 — faster than 74% of analysed players on Hill Fort
▼
Slow Imperial Age at 41:14 — slower than 83% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 32:17 (Magyar Huszar) — later than 97% of analysed players on Hill Fort
Spouter
C
Feudal Age
15:43
vs 10:56
btm 1%
Castle Age
21:59
vs 18:30
btm 21%
Imperial Age
30:54
vs 36:06
top 11%
eAPM
19
vs 28
btm 25%
First military
34:36
vs 18:29
btm 2%
▼
Slow Feudal Age at 15:43 — slower than 99% of analysed players on Hill Fort
▼
Slow Castle Age at 21:59 — slower than 79% of analysed players on Hill Fort
▲
Fast Imperial Age at 30:54 — faster than 89% of analysed players on Hill Fort
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 34:36 (Cataphract) — later than 98% of analysed players on Hill Fort
▲
Town centers almost never idle — 30s across the first 21:59
Red_Tiger
D
Feudal Age
14:06
vs 10:56
btm 3%
Castle Age
22:03
vs 18:30
btm 20%
Imperial Age
42:05
vs 36:06
btm 14%
eAPM
9
vs 28
btm 4%
First military
22:56
vs 18:29
btm 23%
▼
Slow Feudal Age at 14:06 — slower than 97% of analysed players on Hill Fort
▼
Slow Castle Age at 22:03 — slower than 80% of analysed players on Hill Fort
▼
Slow Imperial Age at 42:05 — slower than 86% of analysed players on Hill Fort
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 3:53 of the first 22:03 — keep villagers queued
The Scampy
C
Feudal Age
10:32
vs 10:56
top 34%
Castle Age
17:17
vs 18:30
top 38%
Imperial Age
37:36
vs 36:06
btm 38%
eAPM
14
vs 28
btm 12%
First military
23:55
vs 18:29
btm 19%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 31s across the first 17:17
fylla
C
Feudal Age
14:21
vs 10:56
btm 3%
Castle Age
18:14
vs 18:30
top 48%
Imperial Age
34:59
vs 36:06
top 40%
eAPM
27
vs 28
btm 47%
First military
19:27
vs 18:29
btm 43%
▼
Slow Feudal Age at 14:21 — slower than 97% of analysed players on Hill Fort
▲
Town centers almost never idle — 2s across the first 18:14