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Lombardia

509313898Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 93m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Teutons · Hong Kong SAR China
660
+14
🇨🇳 Franks · China
491
+22
🇻🇳 Vietnamese · Vietnam
473
+23
🇩🇪 Danes · Germany
679
-20
🇨🇦 Danes · Canada
614
-17
🇨🇾 Teutons · Cyprus
599
-17
🇪🇸 Britons · Spain
586
-16
Player eAPM Actions Feudal Castle Imperial Opening
23 2,171 11:04 28:40 40:51 ⚔ Scout Rush
17 1,633 10:32 23:15 38:03 ⛏ Fast Castle
17 1,557 13:39 20:48 34:57 ⛏ Fast Castle
15 1,374 13:59 22:33 37:43 ⛏ Fast Castle
13 1,233 11:05 23:35 37:36 ⛏ Fast Castle
13 1,169 19:10 35:44 48:53
9 838 13:04 25:14 37:42 ⛏ Fast Castle
3 310 11:43 25:33 34:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,575 24,160 30,805 5,480 109,020 145,787
45,935 24,710 33,540 3,505 107,690 115,073
38,120 31,460 30,870 4,455 104,905 108,359
42,190 26,790 21,920 970 91,870 123,821
25,045 20,403 16,275 5,050 66,773 72,687
16,470 21,635 20,085 3,135 61,325 75,750
23,195 16,425 14,125 4,085 57,830 68,228
6,300 4,630 2,570 0 13,500 61,141
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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