Fortress
509188372Analyzed4v4 RM
·
6d ago on Sep 25, 2026·
52m 54s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
jsx_001
D
Feudal Age
7:58
vs 7:49
btm 43%
Castle Age
15:20
vs 12:34
btm 17%
Imperial Age
—
vs 28:24
btm 0%
eAPM
11
vs 25
btm 8%
First military
13:51
vs 15:31
top 35%
▼
Slow Castle Age at 15:20 — slower than 83% of analysed players on Fortress
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (8:37) — usually safest before it
Pikothh
D
Feudal Age
10:33
vs 7:49
btm 2%
Castle Age
41:46
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
8
vs 25
btm 3%
First military
14:14
vs 15:31
top 39%
▼
Slow Feudal Age at 10:33 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 41:46 — slower than 100% of analysed players on Fortress
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 19:01 of the first 41:46 — keep villagers queued
Roukine
D
Feudal Age
8:28
vs 7:49
btm 25%
Castle Age
17:12
vs 12:34
btm 8%
Imperial Age
32:25
vs 28:24
btm 21%
eAPM
15
vs 25
btm 16%
First military
14:36
vs 15:31
top 42%
▼
Slow Feudal Age at 8:28 — slower than 75% of analysed players on Fortress
▼
Slow Castle Age at 17:12 — slower than 92% of analysed players on Fortress
▼
Slow Imperial Age at 32:25 — slower than 79% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 30s across the first 17:11
Ana Catalina
D
Feudal Age
8:10
vs 7:49
btm 35%
Castle Age
16:16
vs 12:34
btm 12%
Imperial Age
38:26
vs 28:24
btm 5%
eAPM
19
vs 25
btm 28%
First military
18:06
vs 15:31
btm 33%
▼
Slow Castle Age at 16:16 — slower than 88% of analysed players on Fortress
▼
Slow Imperial Age at 38:26 — slower than 95% of analysed players on Fortress
▲
Town centers almost never idle — 11s across the first 16:16
WavyRackz
D
Feudal Age
8:05
vs 7:49
btm 38%
Castle Age
28:12
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
14
vs 25
btm 12%
First military
10:43
vs 15:31
top 6%
▼
Slow Castle Age at 28:12 — slower than 100% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 10:43 (Scout Cavalry) — earlier than 94% of analysed players on Fortress
▼
Town centers idle 8:47 of the first 28:12 — keep villagers queued
Althair
D
Feudal Age
7:59
vs 7:49
btm 42%
Castle Age
22:03
vs 12:34
btm 1%
Imperial Age
43:05
vs 28:24
btm 2%
eAPM
22
vs 25
btm 37%
First military
13:18
vs 15:31
top 29%
▼
Slow Castle Age at 22:03 — slower than 99% of analysed players on Fortress
▼
Slow Imperial Age at 43:05 — slower than 98% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:53 of the first 22:03 — keep villagers queued
WINGER
C
Feudal Age
9:45
vs 7:49
btm 6%
Castle Age
14:13
vs 12:34
btm 25%
Imperial Age
24:45
vs 28:24
top 14%
eAPM
19
vs 25
btm 28%
First military
22:38
vs 15:31
btm 15%
▼
Slow Feudal Age at 9:45 — slower than 94% of analysed players on Fortress
▼
Slow Castle Age at 14:13 — slower than 75% of analysed players on Fortress
▲
Fast Imperial Age at 24:45 — faster than 86% of analysed players on Fortress
▼
Loom after the Feudal click (21:55) — usually safest before it
▼
First military only at 22:38 (Missionary) — later than 85% of analysed players on Fortress
▲
Town centers almost never idle — 6s across the first 14:13
Mr Seymour Guado
D
Feudal Age
8:52
vs 7:49
btm 16%
Castle Age
16:00
vs 12:34
btm 13%
Imperial Age
29:38
vs 28:24
btm 40%
eAPM
13
vs 25
btm 11%
First military
18:56
vs 15:31
btm 28%
▼
Slow Feudal Age at 8:52 — slower than 84% of analysed players on Fortress
▼
Slow Castle Age at 16:00 — slower than 87% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 16:00