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African Clearing

510809421Analyzed
4v4 RM · 21h ago on Oct 2, 2026· 54m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1549
+12
🇵🇱 Chinese · Poland
1543
+12
🇦🇷 Franks · Argentina
1460
+16
🇺🇸 Hindustanis · United States
1454
+16
🇫🇷 Vietnamese · France
1550
-18
🇫🇷 Sicilians · France
1544
-17
🇫🇷 Huns · France
1465
-14
🇫🇷 Cumans · France
1274
-7
Player eAPM Actions Feudal Castle Imperial Opening
79 4,317 11:43 24:50 38:37 ⚔ Archer Rush
48 2,637 12:08 24:56 — ⚔ Scout Rush
45 2,470 14:12 18:14 34:02 ⛏ Fast Castle
40 2,203 12:00 24:53 52:59 ⚔ Scout Rush
40 2,161 11:42 17:38 44:05 ⛏ Fast Castle
34 1,859 12:57 26:06 — ⚔ Scout Rush
33 1,819 12:44 19:31 39:08 ⛏ Fast Castle
18 977 12:40 22:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,055 20,969 20,385 2,775 82,184 86,937
27,295 23,650 15,245 3,750 69,940 77,059
22,305 18,738 7,285 3,235 51,563 54,387
25,605 12,081 9,830 3,820 51,336 59,906
20,730 12,721 9,260 1,250 43,961 46,793
10,700 12,690 9,885 1,150 34,425 36,843
10,730 10,419 6,065 1,510 28,724 30,560
11,330 8,312 2,325 1,450 23,417 26,577
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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