AoeStats
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MegaRandom

510199262Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 28m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Saracens · Belgium
1659
+8
🇺🇸 Magyars · United States
1609
+10
🇺🇾 Italians · Uruguay
1602
+10
🇺🇾 Varangians · Uruguay
1542
+12
🇨🇦 Varangians · Canada
1545
-13
🇦🇿 Huns · Azerbaijan
1480
-10
🇮🇩 Hindustanis · Indonesia
1424
-9
🇮🇩 Cumans · Indonesia
1414
-8
Player eAPM Actions Feudal Castle Imperial Opening
68 1,908 10:11 23:52 — ⚔ Fish Boom into Archers
61 1,724 9:40 — — ⚔ Fish Boom into Scouts
60 1,702 10:35 24:49 — ⚔ Scout Rush
46 1,293 10:04 20:04 — ⚔ Scout Rush
46 1,296 11:54 23:24 — ⚔ Fish Boom into Scouts
43 1,227 11:07 24:47 — ⚔ Fish Boom into Scouts
41 1,146 9:41 22:57 — ⚔ Archer Rush
30 835 10:23 14:36 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
10,120 4,996 3,505 345 18,966 20,316
11,650 4,347 335 0 16,332 18,117
5,465 7,290 3,270 100 16,125 16,622
5,855 6,198 3,045 0 15,098 15,943
8,115 4,902 1,280 750 15,047 16,498
9,720 4,538 550 100 14,908 15,427
7,400 4,805 1,385 100 13,690 13,713
3,620 4,084 915 750 9,369 9,403
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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